![]() Additionally, many items appear which can be used against the other racers to either slow them down, steal their patches, or destroy their machines, forcing them to find another. The objective then is to find a better vehicle to ride and/or improve the machine's various attributes with Patches that can be found either in boxes or out in the open. Each racer starts with a Compact Star which is not very useful for much other than smooth steering through the city streets. ![]() When the game begins, the Kirbys are placed at disparate positions in a large open area and given a brief amount of time to explore. Unlike Air Ride and Top Ride, City Trial is not a racing mode by any traditional meaning of the phrase. Like the other two modes, City Trial features its own tutorial and ending movies, scoreboards, extra modes and settings, and a Checklist which has 120 objectives to complete. However, the winner is ultimately decided by whoever wins the Stadium game, which is randomly selected and could favor a Kirby with a machine which, while not objectively the best, is still the most suitable for that particular game. During the match, the Kirbys can attempt to battle each other to destroy their opponents' machines or simply to steal their powerups. Unlike the other two modes of Air Ride and Top Ride, it is not strictly a racing game, instead pitting up to four Kirby clones against each-other in a large open city where the goal is to power up their Air Ride Machines and then face off in a separate Stadium match using those machines once time runs out. Power up in the city, then compete in the Stadium!Ĭity Trial is the third and most extensive mode in Kirby Air Ride. ![]() Clip of the main gameplay theme for City Trial. ![]()
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